Showing posts with label Nurgle. Show all posts
Showing posts with label Nurgle. Show all posts

Saturday, April 4, 2015

Next up we have...

... Maulerfiend number 2. I had to make this guy pretty quickly to elevate my current list to 2k points, but I'm happy with the way he came out. He's more of the "scour the battlefield collecting corpses" kind of creation. There's still a lot of sculpting and trimming and hacking and sawing to be done before he can hit the paint table, but the general form is complete. 
   I elongated the body to give him a more dog-like appearance, and used the Maggot Lord head bit that has two sacs (which make it resemeble testicles - pretty intentional). He's ready to start ripping apart the Daemonkin army I'll be facing this coming Wednesday! So look out for the companion battle report on that one!




Tuesday, March 31, 2015

Battle Report: Nurgle vs. LictorShame

I managed to get a game in last night and took some pictures of it! It's a start, anyways. The pictures are scarce and some were taken at odd times throughout the match. Oh well, better than nothing. I even wrote "BATTLE REPORT!" at the top of my army list. It didn't help me remember.

So this was my first go with my 1,850 Nurgle list. My opponent was trying out a LictorShame list and had some hard growning pains throughout the game. It was fun, though, and a good experience overall. That's always what you want in a game.

Tuesday, March 24, 2015

And the Nurgle list to rule all Nurgle lists!

Mono-Nurgle 1,850 List
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This is designed as a starting point, but should work well for the "upcoming" tournament in May. A little less than 2 months away means I can probably get everything painted up once it's all built. Minus some heavy greenstuff work, I should only have the Typhon Heavy Siege Tank and the Sicaran Tank (in the mail now from an ebay purchase) left to put together. I'm fine with it not being all painted, though, but no real reason I couldn't get it all done in time. Anyways:

Crimson Slaughter (Primary)
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HQ - Chaos Lord, Mark of Nurgle, Bike, Power Fist, Lightning Claw, Melta Bombs, Sigil of Corruption, Daemonheart, The Slaughterer's Horns

Troop - Cultists x10, Flamer
Troop - Cultists x10, Flamer

Fast Attack - Chaos Spawn x5, Mark of Nurgle
Fast Attack - Heldrake, Baleflamer
Fast Attack - Hell Blade, x2 Helstorm Autocannons

Heavy Support - Maulerfiend, Lasher Tendrils
Heavy SUpport - Sicaran Tank

Lord of War - Typhon Heavy Siege Tank, Armoured Ceramite

CSM (Allied)
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HQ - Daemon Prince, Wings, Power Armor, Daemon of Nurgle, Spell Familier, ML 3, The Black Mace

Troop - Cultists x10, x9 Autoguns, Heavy Stubber

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I bloated up the troops a bit due to lack of points to toss around. 30 objective secured guys running around will probably end up being forgotten about for awhile since the list is pretty heavy in the "deal with this NOW" category of threats. So some flamers and 24-36" shooting to help out a bit isn't horrible. Flamers help against that dreaded charge, and the Crimson Slaughter detachment grants Fear to ever unit chosen in it, so that's a bit of a plus (and the reason why they are cheap CCW guys).

It scales up to 2,000 pretty well, but since there was a mention of the next tournament sitting around 1,850 points I didn't see the real need to go up that high for now. It's basically just adding in a Maulerfiend and then downgrading troops and taking the melta bomb off the Chaos Lord to fit Heavy Bolter sponsons on the Sicaran.

Right now the biggest consideration is making the CSM detachment a Daemons detachment and getting a cheaper Daemon Prince that can easily deal with every multi-wound model with an instant death Balesword. It'd use the same model, so it's not a huge deal and I'll just do playtesting to determine that. The Black Mace is good at raping Invisible units, though.

So that leaves the deadly Lord of War - Typhon the Siege Engine. As far as "cheap" LoW go, an AV 14 all-around 6HP vehicle that's immune to Melta is pretty crazy. It moves 12" in the movement phase without worry, gets to do the amazing Thunderblitz table (and at a +1 due to it's rules), so can actually hurt/destroy non-vehicle units by just pushing into them with a Tank Shock. I'm also under the impression you can Tank Shock and still shoot, but Ramming says you can't fire (but not sure how that interacts with the "Super-heavy vehicles always act as having been stationary for their shooting" rule). If I can Ram on top of Tank SHock and still get to shoot, even with just 1 gun we're talking about a killer vehicle roaming around the battlefield. Even with 1 BS 4 Str 10 AP 1 ignore cover 7" blast, it's doing damage somewhere. At 370 points with ceramite armour, it feels like a steal. It's just hard to deal with and has a gun that will slowly (or quickly if there are lucky penetrate rolls) deal with an entire army on it's own. The only real threat to it is Str D in close Combat. My only concern with it is what to do if Lords of War aren't allowed in the next tournament. It's something that'd be great to know ahead of time. 370 points is an Imperial Knight that would fill the same role, but then I have to worry about CtA allying. Oh well, I'll wait and worry about it later. I still have plenty of open slots to fill my current Force Orgs.

Monday, March 23, 2015

Some more Nurgle conversions, and a "studio" update.

     I managed to secure a good section of one of my rooms recently. It took some bargaining with the Other, but I'm trying to set up some good lighting to try to stream and have a better work area in general. It's pretty exciting!
     I'm forming an 1,850 Nurgle list since I have enough stuff to create one from pretty much scratch. There's a bit of a stand-off between whether or not I want to include a Typhon Heavy Siege Tank or not. Obviously there will be quite a few more points available for fun times if I don't, but I really like the idea and backbone of 1 sure-shot that can annihilate serious issues from an opponent's list (while having the caveat of being a serious issue itself). But anyways. I was planning to run two Maulerfiends, but having recently won an auction for a Sicaran Battle Tank - it's likely I'll be using that bad boy instead. I'll post a refine list later on when I've had more time to think things through.
     In the meantime I've put together some more heavy conversions.

Maulerfiend:

Nurgle Maulerfiend WIP

Hell Blade:

Nurgle Hell Blade WIP

Both need green stuff, and the Hell Blade still requires a bit of additions before it's at the green stuff stage of the conversion. It worked out that I hate the Hell Blade model, and creating crazy conversions is a huge plus to playing Chaos.

Wednesday, March 18, 2015

Nurgle WiP.

Kind of took today to just relax and get back into the swing of things. I managed to complete two conversions. The green stuff work is nearly complete, although none of it is in these pictures. After a few years of bits hording, I have more than enough to really customize the Nurgle side of things.

Converted Nurgle Heldrake

Converted Nurgle Daemon Prince, Black Mace

Monday, March 9, 2015

Nurgle Lord is finished.

Pretty happy with the way he came out, especially considering painting him with a cold. My sickness is almost gone, though, so getting closer to being able to start pumping through all the paintings that need doing.

Nurgle Chaos Lord.

Nurgle Chaos Lord on that bitchin' bike.

Slimy as all hell.

Thursday, March 5, 2015

Happy Nurgle Chaos Lord.

Bad weather and bad health. Sat on the coach all day watching Futurama and putting this beast together. Probably going to make a small allied force of Nurgle CSM to join up with my Dark Eldar just for fun. Love me the Nurgle.

Is that a Combat Familiar? Or just a stray Nurgling?

Nurgle Chaos Lord on Bike

That tank might end up oozing some vile liquid...

Tentacles bursting from his stomach steer the bike.

Friday, December 12, 2014

Nurgle Unit Filler, Warhammer Fantasy

     I'm trying to take my time to do the Nurgle Warriors of Chaos up right. Of all my other armies that I'm messing around with, they are the one that I know exactly what I want the end result to look like. From basing, to colors, to unit fillers, etc. - it's all in my head and it's only down to getting to the results. I got a good amount done on my Chaos Warriors today, but it was pretty much just mold line removal. I have a good amount of green stuff work ahead of me. I do have a picture update, however, as I completed the modelling for my Chaos Warrior unit filler:

Work in Progress - Nurgle unit filler 1